Modern music-making tools such as synthesizers give musicians many options to create any sound
they want. However, because of their complex features, these tools can be hard to understand for
people without prior musical experience. Through this research project, I wanted to find out if
and how tangible user interfaces can address the steep learning curve for beginners by making
the interactions more intuitive. The research question was: How can tangible user interfaces
influence the user experience and intuitiveness of interaction of digital sound creation in
comparison to traditional synthesizer interfaces?
Two synthesizer prototypes were created, one is controlled using a traditional interface that
uses knobs and switches, and the other features a tangible user interface where each function is
controlled using a specific physical interaction. The two prototypes were compared to each other
in a user experiment where participants were asked to recreate sounds they heard with both
interfaces.
This project was one of my first opportunities to really explore the potentials of tangible interaction, which helped me shape my vision.
The project also taught me more about doing research through design and the process of designing for scientific purposes.